Thursday, May 20, 2010

Project 6 Sytrus

I started this project by finding a sound I liked with the saw wave I made, and contrasted it with the sine wave. The saw wave part is low while the sine is high pitched. Then I added in some kick drums claps and a shaker. Then I added "RD_Wood" which sounded like a nice drum layer to add because I think it works well with the music I have. All of these sounds I wrote in the piano roll. It's a simple tune that goes a long way.


Friday, April 30, 2010

Project 5 Riff Machine

To start this project, I found a sound called "short 6" that I liked and created a riff out of it with a progression that sounded good with it. Once I had my riff I added in some more sounds as the song went on. First I added in some bass, and after while I added some toms and claps and a snare to go along with it. Then I added a bell sound because I felt it was a nice contradiction and sounded good. I also added a sound called "icy" to give it some more tempo. I concluded with a set of claps and a fade out with the original riff pattern I found.


Monday, April 5, 2010

Project 4 Filters

I started this project by creating a chopped slayer pattern and adding an FPC called Upbeatgroove 11. For the first four beats I layered these two over each other and for the last four beats, I transposed the slayer pattern and set it on a new note. Then I added my fruity filter and set my band pass, high pass, low pass, resonance, and cutoff frequency controls to a sound that I liked. Then I added a synth bass so that I could record it and change the sound in the X-Y controller and that was the final touch to my project.




Friday, March 26, 2010

Project 3 Automation

I started with a simple pattern, with a kick on every step, a clap in between them, and a hat and a snare in between the clap sounds. I added the Accordeon 2 from the 3x Osc channel and chopped it. In the second pattern I transposed it and after four beats, I added the SimSynth and set it up in the piano roll. I set up a master volume automation clip to include a fade at the end and for my SimSynth I created an automation for the emphasis level and cut level to change the sound.




Friday, February 12, 2010

Project 2 FPC, Chop, and Transpose

I started this project by choosing a Hip-hop beat from the FPC list as my first pattern. I also added in a low sounding bass called the BooBass. In addition to that, I added the FL Slayer tool and adjusted it to the note I wanted. With those three together, I used the chop tool on the Slayer to give it more of a metal sound which I like and added a snare and a hat on 2 and 4. On my second and third patterns I also used a hip-hop beat, having them all be different and also included the BooBass with different variations and adjusted them to the slayer pitch. I transposed my first pattern to be the same as my second and third, but changed the pitches on both of them. When I was done with those patterns, I added four more to create a slower ending. This time I used a pop beat from the FPC menu and still stuck with the BooBass. I also used the FL Slayer, but I used a different chop setting to create a slower, less busy sound. With the last four patterns I transposed them to a continuous lower sounding pitch as the loop ends. I enjoy hip-hip beats and heavy guitar so I decided to mix the two together because they are so different and in the end I feel that they come together well, same with the pop beat. I hope you enjoy my work.





Thursday, February 4, 2010

Project 1 Drum Loop

With my drum roll, I tried to create a simple beat with a loud, heavy fill. I started out with a basic beat, with two kicks in each beat, with a clap and hat on 2 and 4. My fills start out quiet with a few snares and kicks and for the last two beats I filled them with a claps and hats causing a very energetic build up into the next drum pattern. Overall, I wanted a drum roll that followed a basic format and a sound that satisfies.






Tuesday, February 2, 2010

Test

testing the blog